Cooliokid956 (preserved)

Cooliokid 956 is a well-known member of the sm64js community, and an admin of the sm64js wiki.

The Beginning
One time Cooliokid 956 was browsing through the SM64PC Central channels and found a certain link in a message. This sent him to the sm64js website. It was quite simple. He proceeded to submit a rom, and pressed the Start button. He then watched as the game started up, he then pressed start, and saw as the camera flew around the quite desolate Castle Grounds. This interested him a bit, but the fact that Mario was nowhere to be seen disinterested him. He then left the website.

Reappearance
A few weeks later, Cooliokid 956 found himself revisiting the website, but this time, Mario was there. As he touched the WASD keys, Mario moved. Still though, something felt wrong. There were no trees, no sign, no butterflies, and the most conflicting problem being that Mario's turns were too sharp. He thought that this would take a long time to notice, but then he saw a button that led to the sm64js GitHub repository. Familiarized with GitHub, he knew what he had to do and reported the bug. Surprisingly, after some time the bug was fixed, and the game felt more like the original. After this, he stuck with the project to this day.

MMO
After some time, multiplayer capabilities were teased, and many players were excited about this. A few days later this was added to the game, and players could see each other now (save point) (don't try vandalizing this, I'm an admin)

Trivia

 * He has a Youtube channel, in which only one video is uploaded.
 * According to a comment he made on TetraBitGaming's video, he has played the game before there was even multiplayer.
 * Recently, various people have begun to strongly disagree with a few of their decisions, much have to do with Bob, perhaps getting us closer to the civil war Purple Samurai was talking about